Popular entertainment has frequently been hailed as the harbingers of social downfall, but is it really that simple? From public executions to theater, from ballet to video games, this brief essay examines the turmoil that surrounds history´s most cherished forms of entertainment. Nancy Fulda is an essayist and science fiction writer living in Germany. She is a Phobos Award winner, a Jim Baen Memorial award winner, and a recent Hugo and Nebula nominee. Originally published in Clarkesworld Magazine, this article is approximately 2500 words or 15 printed pages long. 1. Language: English. Narrator: Bryant Cantrell. Audio sample: http://samples.audible.de/bk/acx0/022825/bk_acx0_022825_sample.mp3. Digital audiobook in aax.
L´entertainment non gode di buona reputazione rispetto alla cultura ´´alta´´, ma l´intreccio fra intrattenimento, spettacolo, politica e consumo è ormai inestricabile. Lo troviamo ovunque, nei media e nella pubblicità, ma investe anche il turismo e le crociere, la ristorazione e la moda, il gioco d´azzardo e la fitness, i parchi a tema, i centri commerciali.Una grande area di produzione e diffusione di contenuti culturali, che vale più del 10% dei consumi, e che incontra oggi Internet e i social network. Un linguaggio dominante, involucro necessario di ogni prodotto, evento, partito che voglia farsi scegliere. 1. Italian. Alessandro Castellucci. http://samples.audible.de/bk/asit/001381/bk_asit_001381_sample.mp3.
A minor league hockey player is left to contemplate his future after suffering a devastating injury on the ice. 1. Language: English. Narrator: Mike Norgaard. Audio sample: http://samples.audible.de/bk/acx0/048123/bk_acx0_048123_sample.mp3. Digital audiobook in aax.
Speeches by Great Entertainment Celebrities is a compilation of contributors to the entertainment industry. From filmmakers, producers, and stars to music icons, book writers, and comedians, this collection features words, talks, addresses, reflections, tips, and speeches about their lives and accomplishments. Alfred Hitchcock speaks of filmmaking (22:58) James Cameron talks about making Avatar and Titanic (16:37) Francis Ford Coppola and Martin Sheen reflect on the making of Apocalypse Now (57:51) Martin Scorsese: making movies and the preservation of film (31:05) Steven Spielberg speaks at the Academy of Achievement (12:18) Bill Haley talks about the early days of rock ´n´ roll (3:48) Elvis Presley: Vancouver, BC, press conference from 1957 (22:35) The Beatles: BBC interview (8:31) Brian Epstein talks about managing the Beatles and the music business (14:32) Jimmy Buffett: 2015 University of Miami commencement address (18:33) Ernest Hemingway: receiving the Nobel Prize (2:08) Ray Bradbury: writing tips (51:45) Tom Clancy speaks on America, government, the private sector, and writing (39:45) John Grisham: 2010 University of North Carolina Chapel Hill commencement (18:30) Katharine Hepburn reads a letter she wrote to Spencer Tracy (6:40) Marilyn Monroe: press conference and ´´Happy Birthday´´ to JFK (2:00) Clint Eastwood: ´´Empty Chair´´ address at 2012 Republican National Convention (11:12) Robert Redford: 2013 Westminster College Commencement Address (16:57) Barbara Walters: Yale Class of 2012 commencement (24:37) Jennifer Lopez: address to the Woman´s Conference 2008 (10:48) Bob Newhart speaks at the Press Club (48:53) Don Rickles: 1985 address at Ronald Reagan´s inauguration party 1. Language: English. Narrator: full cast. Audio sample: http://samples.audible.de/bk/blak/009712/bk_blak_009712_sample.mp3. Digital audiobook in aax.
Welcome to Comic-Con: where the future of pop culture comes to life. Every summer more than 130,000 comic fans, gamers, cosplay enthusiasts, and nerds of all stripes descend on San Diego to mingle with the top entertainment celebrities and creative-industry professionals in an unprecedented celebration of popular culture in all its forms. From humble beginnings, Comic-Con has mutated into an electrifying, exhausting galaxy of movies, TV, video games, art, fashion, toys, merchandise, and buzz. It´s where the future of entertainment unspools in real time, and everyone wants to be there. In Comic-Con and the Business of Pop Culture, author Rob Salkowitz, a recognized expert in digital media and the global digital generation (and an unabashed comics enthusiast), explores how the humble art form of comics ended up at the center of the 21st-century media universe. From Comic-Con´s massive exhibit hall and panels to its exclusive parties and business suites, Salkowitz peels back the layers to show how comics culture is influencing communications, entertainment, digital technology, marketing, education, and storytelling. PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your Library section along with the audio. 1. Language: English. Narrator: Colby Elliott. Audio sample: http://samples.audible.de/bk/last/000013/bk_last_000013_sample.mp3. Digital audiobook in aax.
Media entertainment has taken over the western world and with every passing year it overtakes us with increasing voracity. As Christians, we have a duty to be salt and light in a waning world and that is where I Am Not Amused enters the picture. Two errors have arisen in the Christian world with regards to entertainment: Non-critical involvementTotal separationI Am Not Amused is about learning to balance being in the world, but not of the world. Throughout this book, we will learn how to weigh our involvement in pop culture against our call to be holy, using the popular arts as a springboard to reach lost people in the world. We also gain an understanding of what is at stake if we continue consuming Hollywood productions without thinking about the consequences. This book is a journey through the early days of media including the history of ratings, propaganda, and some of the legal matters impacting the entertainment industry as a whole. Finally we learn about the steps we should take to evaluate our own entertainment. In brief summary, I first explain my purpose and motivation for writing this book as I journey through my adolescence in a media-saturated home. I talk about how music, movies, and video games shaped my life both for the better and the worse as I was raised in a home without boundaries. The next two chapters examine whether or not media entertainment can actually impact us as we consume music, movies, and video games. Rather than take a usual Christian approach, we see what the artists and producers themselves say including quotes from Michael Greene, George Lucus, Marilyn Manson, and more. After examining how we can be impacted we see specifically what artists themselves say about the message behind the content they produce. This section does a deep dive into the messages behind Manson, George Harrison, and Insane Clown Posse among others. After seeing what the enterta 1. Language: English. Narrator: Thomas Murosky. Audio sample: http://samples.audible.de/bk/acx0/146895/bk_acx0_146895_sample.mp3. Digital audiobook in aax.
Breaking In is the must-have handbook for aspiring entertainers - in any discipline - who want to avoid the pervasive pitfalls and myths of the industry while accelerating their opportunities to become superstars. It is also the first audiobook of its kind to address the mental preparation, skills, traits, and specific actions required to break in to any aspect of the entertainment industry. If you or someone you care about has ever considered a career in any field of entertainment, this audiobook is for you! 1. Language: English. Narrator: Michael Lenz, Holly Franklin. Audio sample: http://samples.audible.de/bk/acx0/114609/bk_acx0_114609_sample.mp3. Digital audiobook in aax.
Slim Shafter rode into Dry Gulch in search of a drink. What he found there was worth far more than the $10 fine that he had to pay the sheriff. He found his father’s killer, Gann Hardesty. Would this be a night of vengeance, when every roustabout´s gun was aimed at Shafter, or just an evening’s entertainment? 1. Language: English. Narrator: Brian Keith. Audio sample: http://samples.audible.de/bk/ahld/000059/bk_ahld_000059_sample.mp3. Digital audiobook in aax.