Mobile Entertainment Business:An Analysis of the MEB in Europe Focusing on MobileEntertainment Assets, Keyplayers and Business Models Beck Bernhard
Bernard Rose; Leo Tolstoy, Lighthouse Home Entertainment, 2016, Film, EAN 4250128417686 FSK: 12, Deutsch DVD Jack Hussar (Danny Huston), legendärer Hollywood-Regisseur, berüchtigter Spieler und Frauenschwarm, kehrt nach L.A. zurück, um die Finanzierung für seinen nächsten Film zu sichern. In einer stürmischen Partynacht verführt er die attraktive Diana (Sienna Miller), verlässt sie jedoch noch während sie schläft mit einem letzten Kuss. Jahre später reist Jacks Sohn für sein Regiedebüt nach Hollywood. Diana (jetzt gespielt von Jacqueline Bisset) muss hilflos zusehen, wie sich das Schicksal wiederholt und ihre Tochter dem Sohn ihres einstigen Liebhabers verfällt.
Evaluation of companies in media and entertainment business. Theoretical models of company evaluation and practical application on major US media companies: Ekaterina Valeeva
Business of Entertainment [3 volumes]:
Understanding the Business of Entertainment:The Legal and Business Essentials All Filmmakers Should Know Gregory Bernstein
Why the future of popular culture will revolve around ever bigger bets on entertainment products, by one of Harvard Business School´s most celebrated professors. What´s behind the phenomenal success of entertainment businesses such as Warner Bros., Marvel Entertainment, and the NFL — along with such stars as Jay-Z, Lady Gaga, and LeBron James? Which strategies give leaders in film, television, music, publishing, and sports an edge over their rivals? Anita Elberse, Harvard Business School´s expert on the entertainment industry, has done pioneering research on the worlds of media and sports for more than a decade. Now, in this groundbreaking audiobook, she explains a powerful truth about the fiercely competitive world of entertainment: building a business around blockbuster products - the movies, television shows, songs, and books that are hugely expensive to produce and market - is the surest path to long-term success. Along the way, she reveals why entertainment executives often spend outrageous amounts of money in search of the next blockbuster, why superstars are paid unimaginable sums, and how digital technologies are transforming the entertainment landscape. Full of inside stories emerging from Elberse´s unprecedented access to some of the world´s most successful entertainment brands, Blockbusters is destined to become required listening for anyone seeking to understand how the entertainment industry really works - and how to navigate today´s high-stakes business world at large. 1. Language: English. Narrator: Renee Raudman. Audio sample: http://samples.audible.de/bk/brll/005428/bk_brll_005428_sample.mp3. Digital audiobook in aax.
Branded Entertainment in the Culture Business:Music and Brand Partnerships Ferdinand Kofler
The Business of Entertainment [Three Volumes]: Robert Sickels
Welcome to Comic-Con: where the future of pop culture comes to life. Every summer more than 130,000 comic fans, gamers, cosplay enthusiasts, and nerds of all stripes descend on San Diego to mingle with the top entertainment celebrities and creative-industry professionals in an unprecedented celebration of popular culture in all its forms. From humble beginnings, Comic-Con has mutated into an electrifying, exhausting galaxy of movies, TV, video games, art, fashion, toys, merchandise, and buzz. It´s where the future of entertainment unspools in real time, and everyone wants to be there. In Comic-Con and the Business of Pop Culture, author Rob Salkowitz, a recognized expert in digital media and the global digital generation (and an unabashed comics enthusiast), explores how the humble art form of comics ended up at the center of the 21st-century media universe. From Comic-Con´s massive exhibit hall and panels to its exclusive parties and business suites, Salkowitz peels back the layers to show how comics culture is influencing communications, entertainment, digital technology, marketing, education, and storytelling. PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your Library section along with the audio. 1. Language: English. Narrator: Colby Elliott. Audio sample: http://samples.audible.de/bk/last/000013/bk_last_000013_sample.mp3. Digital audiobook in aax.
Sellebrity: How to Build a Successful Sports & Entertainment Based Business: Kofi Nartey
Click! The Competitive Edge for Sports, Entertainment, and Business: Dan Schaefer PhD